With such a massive turnover in only three months
Posted May 5,2020 in Other.
Putting any Bryant card in packs would almost certainly be met with a slew of negative feedback, and while it probably would not be egregious to feature him on the cover, some critics could still accuse 2K of NBA 2K MT for sale manipulation. Bryant has been associated with the 2K brand. He was on the cover of NBA 2K10, and appeared about the Legend Edition of NBA 2K17. With his posthumous election into the Basketball Hall of Fame made official earlier this month, a Bryant 2K cover feels right, just something feels wrong too.
Enthusiasts are still hurt and Bleacher Report's Ric Bucher summed up his feelings in this tweet. With sentiments like this community, the necessity to remain sensitive is important. On the flipside, there are hardcore Bryant lovers who'll rake 2K for not honoring their hero using his pay. 2K must be certain whatever they do with the likeness of Bryant is tasteful, although as usual, it's impossible to please everyone.
We've seen a major evolution -- or more accurately, devolution -- in sports games that this generation. A hefty swing towards the use of in-game microtransactions has seen games like FIFA, NBA, and Madden entirely shift how players interact with their favourite virtual sports teams on and off the field. Whether it's FIFA, NHL, and Madden's Ultimate Team the virtual currency of 2K or points, microtransactions are embedded increasingly insidious -- and today.
There's a reason for it. EA declared in a February earnings forecast it had made nearly $1 billion in Q4 2019 from microtransactions alone. With such a massive turnover in only three months, right now it is difficult to find companies ever considering a significant pivot on the practice anytime soon. However, with customer backlash, various countries conducting proper investigations into microtransactions and loot boxes, and media focus now more focused than ever on exploitative practices in matches, possibly the more realistic expectation is that we may see some changes to make this component of contemporary games less exploitative.
Let us take a peek at the way microtransactions are integrated into parts for example 2K's VC and FIFA's FUT points. You're now more likely to see launch streams covering pack openings and MyTEAM advancement runs than players jumping to NBA 2Kplay itself, entirely changing what makes a game launching so exciting in the first location. It is intended to push positive reinforcement to buy 2K MT the wins and actively encourage recurrent spending instead of grinding coins out.